Vec3
A simple object that holds X, Y and Z values
new Vec3(double x, double y, double z)
new Vec3(double x, double y, double z)getX(): double
getX(): doublegetY(): double
getY(): doublegetZ(): double
getZ(): doublegetLength(): double
getLength(): doubledistanceTo(Vec3 vec3): double
distanceTo(Vec3 vec3): doubleadd(Vec3 add): Vec3
add(Vec3 add): Vec3subtract(Vec3 subtract): Vec3
subtract(Vec3 subtract): Vec3normalize(): Vec3
normalize(): Vec3Last updated