S0FPacketSpawnMob
getEntityID(): int
getEntityID(): int
Returns the entity ID of the spawned mob. This is an integer value uniquely identifying the mob entity in the game world.
getEntityType(): int
getEntityType(): int
Retrieves the type of the mob entity. This is an integer value representing the specific type or species of the mob.
getX(): int
getX(): int
Returns the X-coordinate where the mob is spawned. This is an integer value representing the mob's horizontal position along the X-axis.
getY(): int
getY(): int
Returns the Y-coordinate where the mob is spawned. This is an integer value representing the mob's vertical position along the Y-axis.
getZ(): int
getZ(): int
Returns the Z-coordinate where the mob is spawned. This is an integer value representing the mob's horizontal position along the Z-axis.
getVelocityX(): int
getVelocityX(): int
Retrieves the X-axis velocity of the spawned mob. This is an integer value indicating the mob's horizontal movement speed along the X-axis.
getVelocityY(): int
getVelocityY(): int
Retrieves the Y-axis velocity of the spawned mob. This is an integer value indicating the mob's vertical movement speed along the Y-axis.
getVelocityZ(): int
getVelocityZ(): int
Retrieves the Z-axis velocity of the spawned mob. This is an integer value indicating the mob's horizontal movement speed along the Z-axis.
getPitch(): float
getPitch(): float
Returns the pitch (vertical rotation) of the mob. This is an float value representing the vertical orientation of the mob's view.
getYaw(): float
getYaw(): float
Returns the yaw (horizontal rotation) of the mob. This is an float value representing the direction the mob is facing.
getHeadPitch(): float
getHeadPitch(): float
Provides the head pitch (vertical rotation of the head) of the mob. This is a float value indicating the vertical orientation of the mob's head.
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