S07PacketRespawn
getDimensionID(): int
getDimensionID(): intReturns the dimension ID associated with the respawn. The dimension ID is an integer value indicating the world dimension (e.g., Overworld, Nether, The End) where the player respawns.
getDifficulty(): int
getDifficulty(): intRetrieves the difficulty setting of the game world where the player is respawning. This is an integer value representing the difficulty level (e.g., Peaceful, Easy, Normal, Hard).
getGameType(): int
getGameType(): intProvides the game type ID. This is an integer value representing the game mode (e.g., Survival, Creative, Adventure, Spectator) in which the player will respawn.
getWorldType(): int
getWorldType(): intReturns the world type ID of the respawn location. This is an integer value representing the type of world (e.g., Default, Flat, Large Biomes) where the player respawns.
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