S06PacketUpdateHealth
getHealth(): float
getHealth(): float
Returns the player's current health. This is a float value representing the health level of the player, typically ranging from 0 (dead) to the player's maximum health.
getFoodLevel(): float
getFoodLevel(): float
Retrieves the player's current food level. This is a float value indicating how much food the player has, which affects their ability to regenerate health.
getSaturationLevel(): float
getSaturationLevel(): float
Provides the player's current saturation level. Saturation is a measure of how long the player can go without needing to eat again. This is a float value that decreases as the player performs various activities.
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