S06PacketUpdateHealth

getHealth(): float

Returns the player's current health. This is a float value representing the health level of the player, typically ranging from 0 (dead) to the player's maximum health.

getFoodLevel(): float

Retrieves the player's current food level. This is a float value indicating how much food the player has, which affects their ability to regenerate health.

getSaturationLevel(): float

Provides the player's current saturation level. Saturation is a measure of how long the player can go without needing to eat again. This is a float value that decreases as the player performs various activities.

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