C02PacketUseEntity
new C02PacketUseEntity()
new C02PacketUseEntity()Creates a new C02PacketUseEntity object with default parameters.
Constructs a new C02PacketUseEntity object for the specified entity and action. entity is an instance of Entity, and action is a string representing the action to be performed on the entity. If you are not using the INTERACT_AT action you can make at null.
getAction(): String
getAction(): StringReturns the action name associated with this packet. The action is returned as a string, indicating the type of interaction with the entity.
setAction(String action): void
setAction(String action): voidSet the action for this packet, the action should be given as a String.
getHitVec(): Vec3
getHitVec(): Vec3Provides a Vec3 object representing the hit vector if the action involved a physical hit on the entity. This method is relevant for actions like "ATTACK" where the hit location matters.
Set the hitvector for this packet.
getEntity(): Entity
getEntity(): EntityGives you the entity object from the packet.
Sets the entity for this packet.
Action Types
The C02PacketUseEntity class supports the following actions:
INTERACT
Regular right click.
ATTACK
Attack the entity.
INTERACT_AT
Interact with the entity at a specific point.
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