S0EPacketSpawnObject
getEntityID(): int
getEntityID(): int
Returns the entity ID of the spawned object. This is an integer value uniquely identifying the object entity in the game world. You can use world.getEntityByID()
to get the Entity object from this ID.
getX(): int
getX(): int
Returns the X-coordinate where the object is spawned. This is an integer value representing the object's horizontal position along the X-axis.
getY(): int
getY(): int
Returns the Y-coordinate where the object is spawned. This is an integer value representing the object's vertical position along the Y-axis.
getZ(): int
getZ(): int
Returns the Z-coordinate where the object is spawned. This is an integer value representing the object's horizontal position along the Z-axis.
getSpeedX(): int
getSpeedX(): int
Retrieves the X-axis speed of the spawned object. This is an integer value indicating the object's horizontal velocity along the X-axis.
getSpeedY(): int
getSpeedY(): int
Retrieves the Y-axis speed of the spawned object. This is an integer value indicating the object's vertical velocity along the Y-axis.
getSpeedZ(): int
getSpeedZ(): int
Retrieves the Z-axis speed of the spawned object. This is an integer value indicating the object's horizontal velocity along the Z-axis.
getPitch(): int
getPitch(): int
Returns the pitch (vertical rotation) of the object. This is an integer value representing the vertical orientation of the object.
getYaw(): int
getYaw(): int
Returns the yaw (horizontal rotation) of the object. This is an integer value representing the direction the object is facing.
getType(): int
getType(): int
Retrieves the type of the object spawned. This is an integer value representing the specific type of object.
setX(int var1)
setX(int var1)
Sets the X-coordinate for the spawned object. var1
is an integer value for the new X-coordinate.
setY(int var1)
setY(int var1)
Sets the Y-coordinate for the spawned object. var1
is an integer value for the new Y-coordinate.
setZ(int var1)
setZ(int var1)
Sets the Z-coordinate for the spawned object. var1
is an integer value for the new Z-coordinate.
setSpeedX(int var1)
setSpeedX(int var1)
Sets the X-axis speed for the spawned object. var1
is an integer value for the new X-axis speed.
setSpeedY(int var1)
setSpeedY(int var1)
Sets the Y-axis speed for the spawned object. var1
is an integer value for the new Y-axis speed.
setSpeedZ(int var1)
setSpeedZ(int var1)
Sets the Z-axis speed for the spawned object. var1
is an integer value for the new Z-axis speed.
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