S19PacketEntityStatus
getEntity():
Entity
getEntity():
Entity
Returns an Entity
object representing the entity associated with this status update packet. This method provides access to the entity whose status is being updated.
getOpCode(): int
getOpCode(): int
Retrieves the operation code (opcode) of the status update. The opcode is a int value that represents a specific status effect or action related to the entity.
OpCodes for S19PacketEntityStatus
The following table lists the opcodes and their descriptions:
OpCode | Description |
---|---|
1 | Reset mob spawn minecart's timer/Rabbit jump |
2 | Living Entity hurt |
3 | Living Entity dead |
4 | Iron Golem throwing up arms |
6 | Wolf/Ocelot/Horse taming - Heart particles |
7 | Wolf/Ocelot/Horse tamed - Smoke particles |
8 | Wolf shaking water - Trigger shaking animation |
9 | Eating accepted by server |
10 | Sheep eating grass/TNT ignite sound |
11 | Iron Golem handing over a rose |
12 | Villager mating - Heart particles |
13 | Villager revenge - Angry particles |
14 | Villager happy particles |
15 | Witch animation - Magic particles |
16 | Zombie converting to villager sound |
17 | Firework exploding |
18 | Animal in love - Heart particles |
19 | Reset squid rotation |
20 | Spawn explosion particle |
21 | Play guardian sound (for guardians only) |
22 | Enable reduced debug for players |
23 | Disable reduced debug for players |
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