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Scripting
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    • Minecraft
      • Packets
        • ClientPacket
          • C00PacketKeepAlive
          • C01PacketChatMessage
          • C02PacketUseEntity
          • C03PacketPlayer
            • C04PacketPlayerPosition
            • C05PacketPlayerLook
            • C06PacketPlayerPosLook
          • C07PacketPlayerDigging
          • C08PacketBlockPlacement
          • C09PacketHeldItemChange
          • C0APacketAnimation
          • C0BPacketEntityAction
          • C0CPacketInput
          • C0DPacketCloseWindow
          • C0EPacketClickWindow
          • C0FPacketConfirmTransaction
          • C17PacketCustomPayload
        • ServerPacket
          • S00PacketKeepAlive
          • S01PacketJoinGame
          • S02PacketChat
          • S03PacketTimeUpdate
          • S04PacketEntityEquipment
          • S05PacketSpawnPosition
          • S06PacketUpdateHealth
          • S07PacketRespawn
          • S08PacketPlayerPosLook
          • S09PacketHeldItemChange
          • S0CPacketSpawnPlayer
          • S0DPacketCollectItem
          • S0EPacketSpawnObject
          • S0FPacketSpawnMob
          • S12PacketEntityVelocity
          • S13PacketDestroyEntities
          • S14PacketEntity
            • S15PacketEntityRelMove
            • S16PacketEntityLook
            • S17PacketEntityLookMove
          • S18PacketEntityTeleport
          • S19PacketEntityHeadLook
          • S19PacketEntityStatus
          • S27PacketExplosion
          • S2APacketParticles
          • S2CPacketSpawnGlobalEntity
          • S2DPacketOpenWindow
          • S2EPacketCloseWindow
          • S2FPacketSetSlot
          • S3FPacketCustomPayload
      • Util
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      • Entity
        • LivingEntity
          • EntityPlayerSP
    • Util
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      • KeyBind
      • Color
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  • Events
    • Packet send event
    • Packet receive event
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    • Post motion event
    • Input event
    • Render2D event
    • Render3D event
    • Tick event
    • Render Entity event
    • World change event
    • Join server event
  • Examples
    • AntiAim
    • CPS Counter
    • Chat Spammer
    • Blink
    • Auto Sprint
  • EnumFacing
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On this page
  • getEntity(): Entity
  • getOpCode(): int
  • OpCodes for S19PacketEntityStatus
  1. Objects
  2. Minecraft
  3. Packets
  4. ServerPacket

S19PacketEntityStatus

Last updated 1 year ago

getEntity():

Returns an Entityobject representing the entity associated with this status update packet. This method provides access to the entity whose status is being updated.

getOpCode(): int

Retrieves the operation code (opcode) of the status update. The opcode is a int value that represents a specific status effect or action related to the entity.

OpCodes for S19PacketEntityStatus

The following table lists the opcodes and their descriptions:

OpCode
Description

1

Reset mob spawn minecart's timer/Rabbit jump

2

Living Entity hurt

3

Living Entity dead

4

Iron Golem throwing up arms

6

Wolf/Ocelot/Horse taming - Heart particles

7

Wolf/Ocelot/Horse tamed - Smoke particles

8

Wolf shaking water - Trigger shaking animation

9

Eating accepted by server

10

Sheep eating grass/TNT ignite sound

11

Iron Golem handing over a rose

12

Villager mating - Heart particles

13

Villager revenge - Angry particles

14

Villager happy particles

15

Witch animation - Magic particles

16

Zombie converting to villager sound

17

Firework exploding

18

Animal in love - Heart particles

19

Reset squid rotation

20

Spawn explosion particle

21

Play guardian sound (for guardians only)

22

Enable reduced debug for players

23

Disable reduced debug for players

Entity