S01PacketJoinGame
getEntityId(): int
getEntityId(): int
Returns the entity ID assigned to the player in the game. This is an integer value uniquely identifying the player's entity.
isHardcoreMode(): boolean
isHardcoreMode(): boolean
Determines whether the game is in hardcore mode. Returns true if the game is in hardcore mode, false otherwise.
getGameType(): int
getGameType(): int
Retrieves the game type ID. This is an integer value representing the game mode (e.g., Survival, Creative).
ID | name |
---|---|
-1 | not set. |
0 | survival |
1 | creative |
2 | adventure |
3 | spectator |
getDimension(): int
getDimension(): int
Returns the dimension ID the player is in. This is an integer value representing different dimensions like the Overworld, the Nether, or the End.
getDifficulty(): int
getDifficulty(): int
Provides the difficulty setting of the game. This is an integer value representing the difficulty level (e.g., Peaceful, Easy).
ID | name |
---|---|
0 | peaceful |
1 | easy |
2 | normal |
3 | hard |
getMaxPlayers(): int
getMaxPlayers(): int
Returns the maximum number of players allowed in the game. This is an integer value indicating the player capacity of the server.
getWorldType(): int
getWorldType(): int
Retrieves the world type ID. This is an integer value representing the type of world
ID | name |
---|---|
0 | default |
1 | flat |
2 | large biomes |
3 | amplified |
4 | customized |
5 | debug world |
8 | default 1 1 |
isReducedDebugInfo(): boolean
isReducedDebugInfo(): boolean
Determines whether reduced debug information is enabled. Returns true if reduced debug info is on, false otherwise.
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