mc
This page will go over the `mc` namespace
getDisplayWidth(): int
getDisplayWidth(): int
Returns the window width
getDisplayHeight(): int
getDisplayHeight(): int
Returns the window height
getTimerSpeed(): float
getTimerSpeed(): float
Returns the current timer speed
setTimerSpeed(float speed): void
setTimerSpeed(float speed): void
Sets the current timer speed
getPartialTicks(): float
getPartialTicks(): float
Returns the current partial ticks
objectMouseOver():
RaytraceResult
objectMouseOver():
RaytraceResult
Returns the object that the player has his mouse over as RaytraceResult
.
getRenderPartialTicks(): float
getRenderPartialTicks(): float
Returns the current render partial ticks
getPlayer():
EntityPlayerSP
getPlayer():
EntityPlayerSP
Returns the local player as EntityPlayerSP
object.
isGUIOpen(): boolean
isGUIOpen(): boolean
Returns true if any GUI is open, this includes the breeze GUI, chests, chat or the pause menu.
Last updated