mc
This page will go over the `mc` namespace
getDisplayWidth(): int
getDisplayWidth(): intReturns the window width
getDisplayHeight(): int
getDisplayHeight(): intReturns the window height
getTimerSpeed(): float
getTimerSpeed(): floatReturns the current timer speed
setTimerSpeed(float speed): void
setTimerSpeed(float speed): voidSets the current timer speed
getPartialTicks(): float
getPartialTicks(): floatReturns the current partial ticks
objectMouseOver(): RaytraceResult
objectMouseOver(): RaytraceResultReturns the object that the player has his mouse over as RaytraceResult.
getRenderPartialTicks(): float
getRenderPartialTicks(): floatReturns the current render partial ticks
getPlayer(): EntityPlayerSP
getPlayer(): EntityPlayerSPReturns the local player as EntityPlayerSP object.
isGUIOpen(): boolean
isGUIOpen(): booleanReturns true if any GUI is open, this includes the breeze GUI, chests, chat or the pause menu.
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