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Scripting
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    • Minecraft
      • Packets
        • ClientPacket
          • C00PacketKeepAlive
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          • C03PacketPlayer
            • C04PacketPlayerPosition
            • C05PacketPlayerLook
            • C06PacketPlayerPosLook
          • C07PacketPlayerDigging
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          • C09PacketHeldItemChange
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          • C17PacketCustomPayload
        • ServerPacket
          • S00PacketKeepAlive
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          • S12PacketEntityVelocity
          • S13PacketDestroyEntities
          • S14PacketEntity
            • S15PacketEntityRelMove
            • S16PacketEntityLook
            • S17PacketEntityLookMove
          • S18PacketEntityTeleport
          • S19PacketEntityHeadLook
          • S19PacketEntityStatus
          • S27PacketExplosion
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          • S2DPacketOpenWindow
          • S2EPacketCloseWindow
          • S2FPacketSetSlot
          • S3FPacketCustomPayload
      • Util
        • Vec3
        • AxisAlingenedBB
        • RaytraceResult
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        • BlockPos
      • Entity
        • LivingEntity
          • EntityPlayerSP
    • Util
      • Timer
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  • Events
    • Packet send event
    • Packet receive event
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    • Post motion event
    • Input event
    • Render2D event
    • Render3D event
    • Tick event
    • Render Entity event
    • World change event
    • Join server event
  • Examples
    • AntiAim
    • CPS Counter
    • Chat Spammer
    • Blink
    • Auto Sprint
  • EnumFacing
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  1. Objects
  2. Minecraft
  3. Packets
  4. ServerPacket

S13PacketDestroyEntities

getEntityIDs(): int[]

Returns an array of entity IDs for the entities being destroyed. This method provides an integer array, where each element represents the unique identifier of an entity that is being removed from the game world.

Last updated 1 year ago