# RenderHandEvent

Gets called when the player's hand is rendered.

### Extends

* [`CancellableEvent`](/api/breeze/event/cancellableevent.md)

### Methods

#### cancel()

> **cancel**(): `void`

Cancels the event.

**Returns**

`void`

**Inherited from**

[`CancellableEvent`](/api/breeze/event/cancellableevent.md).[`cancel`](/api/breeze/event/cancellableevent.md#cancel)

***

#### isCancelled()

> **isCancelled**(): `boolean`

**Returns**

`boolean`

If the event is cancelled or not.

**Inherited from**

[`CancellableEvent`](/api/breeze/event/cancellableevent.md).[`isCancelled`](/api/breeze/event/cancellableevent.md#iscancelled)


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