PreAttackEvent
KillAura calls this before attacking, you can use this to script a custom autoblock.
Properties
attack
attack:
boolean
If the KillAura will attack this tick, can also be set to true if you want to force an attack.
Remarks
The attack will only happen if hitVec is not null.
hitVec
readonlyhitVec:Vec3
The position vector for where we hit the enemy.
swing
swing:
boolean
Determines if the swing animation will occur this tick, can be set to modify swing behavior.
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