# PreAttackEvent

KillAura calls this before attacking, you can use this to script a custom autoblock.

### Properties

#### attack

> **attack**: `boolean`

If the KillAura will attack this tick, can also be set to true if you want to force an attack.

**Remarks**

The attack will only happen if hitVec is not null.

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#### hitVec

> `readonly` **hitVec**: [`Vec3`](https://scripting.breeze.rip/api/net/minecraft/util/vec3)

The position vector for where we hit the enemy.

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#### swing

> **swing**: `boolean`

Determines if the swing animation will occur this tick, can be set to modify swing behavior.
