PreAttackEvent

KillAura calls this before attacking, you can use this to script a custom autoblock.

Properties

attack

attack: boolean

If the KillAura will attack this tick, can also be set to true if you want to force an attack.

Remarks

The attack will only happen if hitVec is not null.


hitVec

readonly hitVec: Vec3

The position vector for where we hit the enemy.


swing

swing: boolean

Determines if the swing animation will occur this tick, can be set to modify swing behavior.

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