# PostAttackEvent

KillAura calls this after attacking, you can use this to script a custom autoblock.

### Properties

#### attacked

> `readonly` **attacked**: `boolean`

If the KillAura send an attack packet.

***

#### hitVec

> `readonly` **hitVec**: [`Vec3`](https://scripting.breeze.rip/api/net/minecraft/util/vec3)

The hitVector that was used for the attack.

***

#### swung

> `readonly` **swung**: `boolean`

If the KillAura send a animation packet.
