# JumpEvent

Gets called when the player jumps.

### Extends

* [`CancellableEvent`](https://scripting.breeze.rip/api/breeze/event/cancellableevent)

### Methods

#### cancel()

> **cancel**(): `void`

Cancels the event.

**Returns**

`void`

**Inherited from**

[`CancellableEvent`](https://scripting.breeze.rip/api/breeze/event/cancellableevent).[`cancel`](https://scripting.breeze.rip/breeze/event/cancellableevent#cancel)

***

#### isCancelled()

> **isCancelled**(): `boolean`

**Returns**

`boolean`

If the event is cancelled or not.

**Inherited from**

[`CancellableEvent`](https://scripting.breeze.rip/api/breeze/event/cancellableevent).[`isCancelled`](https://scripting.breeze.rip/breeze/event/cancellableevent#iscancelled)
