# RoundedRect

A rounded rectangle used for HUD backgrounds.

### Constructors

#### Constructor

> **new RoundedRect**(`x`, `y`, `w`, `h`, `r`): `RoundedRect`

**Parameters**

**x**

`number`

**y**

`number`

**w**

`number`

**h**

`number`

**r**

`number`

**Returns**

`RoundedRect`

#### Constructor

> **new RoundedRect**(`x`, `y`, `w`, `h`, `rtl`, `rtr`, `rbr`, `rbl`): `RoundedRect`

**Parameters**

**x**

`number`

**y**

`number`

**w**

`number`

**h**

`number`

**rtl**

`number`

**rtr**

`number`

**rbr**

`number`

**rbl**

`number`

**Returns**

`RoundedRect`

### Methods

#### getH()

> **getH**(): `number`

**Returns**

`number`

***

#### getRBL()

> **getRBL**(): `number`

**Returns**

`number`

***

#### getRBR()

> **getRBR**(): `number`

**Returns**

`number`

***

#### getRTL()

> **getRTL**(): `number`

**Returns**

`number`

***

#### getRTR()

> **getRTR**(): `number`

**Returns**

`number`

***

#### getW()

> **getW**(): `number`

**Returns**

`number`

***

#### getX()

> **getX**(): `number`

**Returns**

`number`

***

#### getY()

> **getY**(): `number`

**Returns**

`number`
